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AI News & Trends

1402 articles • Page 45 of 94

Google Unveils Universal Commerce Protocol, AI Checkout for Shopping

Google Unveils Universal Commerce Protocol, AI Checkout for Shopping

Google has launched new shopping tools that use AI and aim to keep shoppers on Google's own platforms. These tools may help people buy products directly in Google Search or the Gemini app, and can answer questions using a brand's own voice. Experts suggest that brands might need to improve product data so agents can find and show their items. Amazon and TikTok Shop are still strong competitors, and it appears Google wants to close the gap. It is not clear yet if shoppers and brands will use these new features enough for Google's plan to work.

Agentic AI Shoppers Could Drive $5T E-commerce by 2030

Agentic AI Shoppers Could Drive $5T E-commerce by 2030

AI shopping agents, also called agentic shoppers, may drive $190B - $385B in U.S. online sales and $3T - $5T globally by 2030, according to forecasts. These agents could handle up to one in five e-commerce dollars in the U.S. by the end of the decade. Agentic commerce means AI systems find, check, and buy products for consumers, which appears to make data quality more important than website design. Retailers might need to update product data and APIs so AI agents can easily find and pick their products. The exact growth of agentic shopping before 2030 is still uncertain, depending on factors like consumer trust and regulations.

GameDiscoverCo Unveils MCP Server for Agentic Access to Data

GameDiscoverCo Unveils MCP Server for Agentic Access to Data

GameDiscoverCo has launched the MCP server, which may help researchers work with game data more easily by allowing them to use simple conversations instead of complex scripts or dashboards. The system appears to focus on letting users safely access and return findings, with read-only and write endpoints that help protect the original data. Early tests suggest that the server can cut down the time spent on repetitive tasks by about 40 percent, but there might be issues with more complex requests due to technical limits. Experts believe that keeping read and write actions separate could make it easier to track and manage data changes as more people use the system.

Deloitte 2026 Forecasts AI Agents Will Transform SaaS Pricing

Deloitte 2026 Forecasts AI Agents Will Transform SaaS Pricing

Deloitte's 2026 forecast suggests that AI agents may change how companies pay for software, moving from paying per user to pricing based on what gets done. Enterprises appear to be moving gradually, starting with small, low-risk projects and focusing on strong rules and monitoring to keep things safe and compliant. Experts recommend building controls before making agents more independent and adjusting contracts to match new ways of working. It appears important to check that new platforms easily connect to current systems, handle mistakes well, and do not create lock-in problems. This careful approach may help companies use AI agents efficiently, manage costs, and avoid risks as they switch to new software models.

Cognition AI raises $1B+, hits $492M run-rate with Devin AI

Cognition AI raises $1B+, hits $492M run-rate with Devin AI

Cognition AI has reportedly raised over $1 billion at a $26 billion valuation, with revenue run-rate jumping from $37 million in May 2025 to about $492 million now. This growth suggests strong investor interest in developer-focused AI, but there are still questions about profits and long-term success. Cognition's main product, Devin AI, may be finding early success in the market, though the company faces competition from big tech firms and other AI tools. Experts warn that costs may rise faster than revenue, and investor focus may shift to startups with steady income and compliance. Trust in AI tools among developers appears to be an issue, which might affect future sales and renewals.

Anthropic Passes OpenAI in Paid Business AI Adoption, Ramp 2026 Data Shows

Anthropic Passes OpenAI in Paid Business AI Adoption, Ramp 2026 Data Shows

New data from Ramp suggests that Anthropic has passed OpenAI in paid business AI adoption for the first time, with 34.4% of sampled companies paying for Anthropic in April 2026, compared to 32.3% for OpenAI. These figures are based on spending data from over 50,000 U.S. businesses. The report also notes that Anthropic's business has grown much faster than OpenAI's in the last year. However, about half of all companies studied are still not paying for any AI services, so there may be room for more growth and changes in the market. Ramp warns that business choices may shift as companies keep looking at costs, features, and compliance needs.

GameDiscoverCo Unveils MCP Server for Agentic LLM Data Access

GameDiscoverCo Unveils MCP Server for Agentic LLM Data Access

GameDiscoverCo has launched the MCP server, which lets users ask simple questions in plain language instead of writing long GraphQL queries. The MCP interface appears to help users quickly find information about games, such as comparing revenues or discovering similar titles, without needing deep technical skills. Early usage seems to focus on finding game groups, projecting revenue, and linking related data. GDCo limits MCP access to paying users and warns that large requests may be slow or use more resources. It is not clear yet how popular MCP will become or if other analytics companies might add similar features soon.

Verve Therapeutics' VERVE-102 gene therapy challenges drug payment models

Verve Therapeutics' VERVE-102 gene therapy challenges drug payment models

Verve Therapeutics' VERVE-102 is a gene therapy that may change how drug payments work, because it aims to be a one-time treatment instead of ongoing medicine. Early data suggest the therapy is still several years from being available, but payment models for it are already being reconsidered. The new therapy appears to create challenges for insurers, Medicaid, and Medicare, as current budgets and payment plans are based on medicines people take over time, not a single treatment. Different payment models, such as installment plans or outcome-based agreements, are being explored, but each has possible problems. Important policy questions remain about how to handle these new therapies if they prove successful in clinical trials.

Anthropic Rebuilds Workflows Around Claude, Boosts Productivity

Anthropic Rebuilds Workflows Around Claude, Boosts Productivity

Anthropic rebuilt its work processes around the Claude AI agent, making it the main tool for tasks like code fixes and calendar searches. Reports suggest this change may have led to faster work cycles, though exact numbers are not available. Other companies, like Deloitte and Snowflake, appear to get similar benefits by putting AI agents at the center of their workflows. Broader access to these AI tools may boost experimentation and productivity, especially as more employees use them for key tasks. Some surveys and studies suggest that companies embedding AI deeply in their processes might see higher returns and time savings, but some tasks still need human oversight.

GameDiscoverCo unveils MCP server for agentic data access

GameDiscoverCo unveils MCP server for agentic data access

GameDiscoverCo has introduced an MCP server to let agents access its data in a more conversational way, mainly for its Pro customers. The MCP access is read-only and seems best for quick, interactive queries, while bulk data pulls should still use the older GraphQL API. Details about rate limits and tool coverage are not fully public, so some rules are unclear. This move may help game market researchers work faster and rely less on technical staff, but customer feedback and security details have not been shared openly. The MCP server is meant to add new options for users without replacing the old system.

GameDiscoverCo report: Steam player average age hits 33

GameDiscoverCo report: Steam player average age hits 33

A recent GameDiscoverCo report suggests the average Steam player age is about 33 years. The study uses voluntary surveys from players who bought certain popular games and found that older players often prefer strategy and singleplayer games, while younger players may like multiplayer or horror games. The results might not show the whole picture because the survey was only in English and had more responses from very active players. Marketers may use this data to better target different age groups, but the report notes that interest in buying games may depend more on how much someone plays than just age alone.

SpaceX S-1 Shows Starlink Leads Revenue, Starship Still Costly

SpaceX S-1 Shows Starlink Leads Revenue, Starship Still Costly

SpaceX's S-1 filing suggests that Starlink is the main source of company revenue, while Starship development is still expensive and not yet fully reusable. Most of SpaceX's money is going into satellites rather than rockets, and Starlink brought in about three-quarters of the company's income in 2025. Partial reuse of Starship might still help lower satellite launch costs, but there are still many uncertainties, like proving Starship can be reused reliably and quickly. SpaceX's future profits may depend on how fast Starship becomes less costly to operate and how well Starlink keeps growing.

Anthropic's new token pricing causes enterprise cost uncertainty

Anthropic's new token pricing causes enterprise cost uncertainty

Anthropic has changed its pricing from per-seat plans to token-based charges, which may make costs less predictable for enterprise customers. Buyers now need to estimate monthly spending based on token use, and pay even if their actual use is lower. Former bulk discounts appear to be gone, so costs might be higher and harder to forecast. Finance teams may need to closely track usage and make three-case forecasts, as swings in token use and model changes could affect the bills. The situation suggests that companies are looking for better tools to monitor costs and are testing new contract terms to limit financial surprises.